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c - 无锁队列中的内存屏障使用

转载 作者:太空狗 更新时间:2023-10-29 16:32:45 25 4
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我最近阅读了 Paul McKenney 的 2010 年白皮书,"Memory Barriers: a Hardware View for Software Hackers" .

对于下面给出的一小部分 C 代码,我非常感谢一些反馈/意见/指导,这些代码实现了 M&S 队列入队功能,特别是关于内存和编译器障碍。

此代码使用指针计数器对来处理 ABA并且为了这篇文章的缘故,应将其视为专为 x86/x64 而写。

内联评论都是为这篇文章写的,并且是这篇文章的一部分,因为它们表达了我目前的想法。

为简洁起见,我已经剥离了结构中的断言和缓存行填充等代码。

目前,我认为代码很糟糕,但我想确保我的想法是出于正确的原因。


#define PAC_SIZE 2

struct lfds_queue_element
{
struct lfds_queue_element
*volatile next[PAC_SIZE];

void
*user_data;
};

struct lfds_queue_state
{
struct lfds_queue_element
*volatile enqueue[PAC_SIZE];

struct lfds_queue_element
*volatile dequeue[PAC_SIZE];

atom_t volatile
aba_counter;
};

void lfds_queue_internal_dcas_pac_enqueue( struct lfds_queue_state *lqs, struct lfds_queue_element *lqe )
{
ALIGN(ALIGN_DOUBLE_POINTER) struct lfds_queue_element
*local_lqe[PAC_SIZE], *enqueue[PAC_SIZE], *next[PAC_SIZE];
unsigned char cas_result = 0;
unsigned int backoff_iteration = 1;

/* TRD : here we have been passed a new element to place
into the queue; we initialize it and its next
pointer/counter pair
*/

local_lqe[POINTER] = lqe;
local_lqe[COUNTER] = (struct lfds_queue_element *) lfds_abstraction_atomic_increment( &lqs->aba_counter );

local_lqe[POINTER]->next[POINTER] = NULL;
local_lqe[POINTER]->next[COUNTER] = (struct lfds_queue_element *) lfds_abstraction_atomic_increment( &lqs->aba_counter );

/* TRD : now, I think there is a issue here, in that these values
are by no means yet necessarily visible to other cores

however, they only need to be visible once
the element has entered the queue, and for that
to happen, the contigious double-word CAS must
have occurred - and on x86/x64, this carries
with it an mfence

however, that mfence will only act to empty our
local store buffer - it will not cause other cores
to flush their invalidation queues, so surely
it can all still go horribly wrong?

ah, but if all other cores are only accessing
these variables using atomic operations, they
too will be issuing mfences and so at that
point flushing their invalidate queues
*/

do
{
enqueue[COUNTER] = lqs->enqueue[COUNTER];
enqueue[POINTER] = lqs->enqueue[POINTER];

next[COUNTER] = enqueue[POINTER]->next[COUNTER];
next[POINTER] = enqueue[POINTER]->next[POINTER];

/* TRD : now, this is interesting

we load the enqueue pointer and its next pointer
we then (immediately below) check to see they're unchanged

but this check is totally bogus! we could be reading
old values from our cache, where our invalidate queue
has not been processed, so the initial read contains
old data *and* we then go ahead and check from our cache
the same old values a second time

what's worse is that I think we could also read the correct
values for enqueue but an incorrect (old) value for its
next pointer...!

so, in either case, we easily mistakenly pass the if()
and then enter into code which does things to the queue

now, in both cases, the CAS will mfence, which will
cause us to see from the data structure the true
values, but how much will that help us - we need
to look to see what is actually being done

the if() checks next[POINTER] is NULL

if we have read a NULL for next, then we think
the enqueue pointer is correcly placed (it's not
lagging behind) so we don't need to help; we then
try to add our element to the end of the queue

now, it may be we have read enqueue properly but
next improperly and so we now try to add our element
where it will in fact truncate the queue!

the CAS however will mfence and so at this point
we will actually see the correct value for enqueue-next,
and this will prevent that occurring

if we look now at the else clause, here we have seen
that enqueue->next is not NULL, so the enqueue pointer
is out of place and we need to help, which we do by
moving it down the queue

here though we could have read enqueue correctly
but next incorrectly; the CAS will mfence, which will
update the cache, but since we're only comparing
the enqueue pointer with our copy of the enqueue
pointer, the fact our next pointer is wrong won't
change! so here, we move the enqueue pointer to
some old element - which although it might be in the
queue (so this would be an inefficiency, you'd have
to do a bunch more queue walking to get the enqueue
pointer to the final element) it might not be, too!
it could in the meantime have been dequeued and
that of course would be death
*/

if( lqs->enqueue[POINTER] == enqueue[POINTER] and lqs->enqueue[COUNTER] == enqueue[COUNTER] )
{
if( next[POINTER] == NULL )
{
local_lqe[COUNTER] = next[COUNTER] + 1;
cas_result = lfds_abstraction_atomic_dcas_with_backoff( (atom_t volatile *) enqueue[POINTER]->next, (atom_t *) local_lqe, (atom_t *) next, &backoff_iteration );
}
else
{
next[COUNTER] = enqueue[COUNTER] + 1;
lfds_abstraction_atomic_dcas( (atom_t volatile *) lqs->enqueue, (atom_t *) next, (atom_t *) enqueue );
}
}
}
while( cas_result == 0 );

local_lqe[COUNTER] = enqueue[COUNTER] + 1;

lfds_abstraction_atomic_dcas( (atom_t volatile *) lqs->enqueue, (atom_t *) local_lqe, (atom_t *) enqueue );

return;
}

最佳答案

CAS 是原子的,因此如果一个线程成功而另一个线程尝试,另一个线程将失败并重试。

只有当所有线程都尝试使用相同的机制访问相同的内存时,它才有效,即它们都使用 CAS 访问。如果他们不这样做,与 CAS 相关的保证(在本例中为内存栅栏)就会失效。

关于c - 无锁队列中的内存屏障使用,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12348593/

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