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javascript - canvas-裁剪不同形状的图像

转载 作者:太空狗 更新时间:2023-10-29 15:25:54 32 4
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我在一个网站上工作,我需要裁剪不同形状的图像。我找到了很多库并且我测试了一些,但主要问题是它们只能在预定义的形状上裁剪图像,如 rectangle , circle 。我需要的是将图像裁剪成任意形状

例如,我写了一个代码,用户可以定义他们的形状(通过使用 map 区域)并且精确的形状是 make ,现在我需要裁剪图像或复制这个区域并从中制作一个新图像。

我会用php,jquery等平台

你能帮我解决这个问题吗?

国王问候

最佳答案

这是使用 html5 Canvas 的一种方法:

enter image description here enter image description here

<强>1。使用区域元素的坐标在 Canvas 上绘制路径。

// assume you've put the `coords` points as {x:,y:} objects into a points[] array:

ctx.beginPath();
ctx.moveTo(points[0].x,points[0].y);
for(var i=1;i<points.length;i++){
var p=points[i];
ctx.lineTo(points[i].x,points[i].y);
}
ctx.closePath();

<强>2。根据您刚刚定义的 coords 路径创建剪切路径:

    ctx.clip();

<强>3。在 Canvas 上绘制图像。图像将被剪切到您定义的路径中:

     ctx.drawImage(yourImageObject,0,0);

<强>4。创建大小与剪切路径大小相匹配的第二个 Canvas ,并使用 context.drawImage 的剪切版本仅将剪切后的图像绘制到第二个 Canvas 上。

// see demo below for details 

<强>5。从第二个 Canvas 创建一个新的 Image()...任务完成!

// create a new Image() from the second canvas

var clippedImage=new Image();
clippedImage.onload=function(){
// append the new image to the page
document.body.appendChild(clippedImage);
}
clippedImage.src=secondCanvas.toDataURL();

带注释的示例代码和演示:

// canvas related variables
var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
var cw,ch;
var $canvas=$("#canvas");
var canvasOffset=$canvas.offset();
var offsetX=canvasOffset.left;
var offsetY=canvasOffset.top;

// set some canvas styles
ctx.strokeStyle='black';

// an array to hold user's click-points that define the clipping area
var points=[];

// load the image
var img=new Image();
img.crossOrigin='anonymous';
img.onload=start;
img.src="https://dl.dropboxusercontent.com/u/139992952/multple/houses1.jpg";
function start(){

// resize canvas to fit the img
cw=canvas.width=img.width;
ch=canvas.height=img.height;

// draw the image at 25% opacity
drawImage(0.25);

// listen for mousedown and button clicks
$('#canvas').mousedown(function(e){handleMouseDown(e);});
$('#reset').click(function(){ points.length=0; drawImage(0.25); });
}



function handleMouseDown(e){

// tell the browser that we're handling this event
e.preventDefault();
e.stopPropagation();

// calculate mouseX & mouseY
mx=parseInt(e.clientX-offsetX);
my=parseInt(e.clientY-offsetY);

// push the clicked point to the points[] array
points.push({x:mx,y:my});

// show the user an outline of their current clipping path
outlineIt();

// if the user clicked back in the original circle
// then complete the clip
if(points.length>1){
var dx=mx-points[0].x;
var dy=my-points[0].y;
if(dx*dx+dy*dy<10*10){
clipIt();
}
}
}


// redraw the image at the specified opacity
function drawImage(alpha){
ctx.clearRect(0,0,cw,ch);
ctx.globalAlpha=alpha;
ctx.drawImage(img,0,0);
ctx.globalAlpha=1.00;
}

// show the current potential clipping path
function outlineIt(){
drawImage(0.25);
ctx.beginPath();
ctx.moveTo(points[0].x,points[0].y);
for(var i=0;i<points.length;i++){
ctx.lineTo(points[i].x,points[i].y);
}
ctx.closePath();
ctx.stroke();
ctx.beginPath();
ctx.arc(points[0].x,points[0].y,10,0,Math.PI*2);
ctx.closePath();
ctx.stroke();
}

// clip the selected path to a new canvas
function clipIt(){

// calculate the size of the user's clipping area
var minX=10000;
var minY=10000;
var maxX=-10000;
var maxY=-10000;
for(var i=1;i<points.length;i++){
var p=points[i];
if(p.x<minX){minX=p.x;}
if(p.y<minY){minY=p.y;}
if(p.x>maxX){maxX=p.x;}
if(p.y>maxY){maxY=p.y;}
}
var width=maxX-minX;
var height=maxY-minY;

// clip the image into the user's clipping area
ctx.save();
ctx.clearRect(0,0,cw,ch);
ctx.beginPath();
ctx.moveTo(points[0].x,points[0].y);
for(var i=1;i<points.length;i++){
var p=points[i];
ctx.lineTo(points[i].x,points[i].y);
}
ctx.closePath();
ctx.clip();
ctx.drawImage(img,0,0);
ctx.restore();

// create a new canvas
var c=document.createElement('canvas');
var cx=c.getContext('2d');

// resize the new canvas to the size of the clipping area
c.width=width;
c.height=height;

// draw the clipped image from the main canvas to the new canvas
cx.drawImage(canvas, minX,minY,width,height, 0,0,width,height);

// create a new Image() from the new canvas
var clippedImage=new Image();
clippedImage.onload=function(){
// append the new image to the page
document.body.appendChild(clippedImage);
}
clippedImage.src=c.toDataURL();


// clear the previous points
points.length=0;

// redraw the image on the main canvas for further clipping
drawImage(0.25);
}
body{ background-color: ivory; }
canvas{border:1px solid red;}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<h4>Click to outline clipping region.<br>Click back in starting circle to complete the clip.</h4>
<button id=reset>Reset clipping path</button><br>
<canvas id="canvas" width=400 height=300></canvas>
<p>Clipped images by user</p>

关于javascript - canvas-裁剪不同形状的图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27213413/

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