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c - 获取 Sprite 部分偏移量

转载 作者:太空狗 更新时间:2023-10-29 14:59:16 24 4
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我正在尝试获取 elf 文件每个部分的偏移量和数据。我已经有了带有这段代码的部分名称:

#include <elf.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>

int filesize(int fd)
{
return (lseek(fd, 0, SEEK_END));
}

void print_section(Elf64_Shdr *shdr, char *strTab, int shNum)
{
int i;

for(i = 0; i < shNum; i++)
printf("%02d: %s\n", i, &strTab[shdr[i].sh_name]);
}

int main(int ac, char **av)
{
void *data;
Elf64_Ehdr *elf;
Elf64_Shdr *shdr;
int fd;
char *strtab;

fd = open(av[1], O_RDONLY);
data = mmap(NULL, filesize(fd), PROT_READ, MAP_SHARED, fd, 0);
elf = (Elf64_Ehdr *) data;
shdr = (Elf64_Shdr *) (data + elf->e_shoff);
strtab = (char *)(data + shdr[elf->e_shstrndx].sh_offset);
print_section(shdr, strtab, elf->e_shnum);
close(fd);
return 0;
}

但我找不到获取每个部分的数据及其起始偏移量的方法。感谢您的帮助

最佳答案

我认为你可以使用 sh_offsetshdr[i].sh_size:

void    print_section(Elf64_Shdr *shdr, char *strTab, int shNum, uint8_t *data)
{
int i;

for(i = 0; i < shNum; i++) {
size_t k;
printf("%02d: %s Offset %lx\n", i, &strTab[shdr[i].sh_name],
shdr[i].sh_offset);
for (k = shdr[i].sh_offset; k < shdr[i].sh_offset + shdr[i].sh_size; k++) {
printf("%x", data[k]);
}
printf("\n");
for (k = shdr[i].sh_offset; k < shdr[i].sh_offset + shdr[i].sh_size; k++) {
printf("%c", data[k]);
}
printf("\n");
}
}

然后这样调用它:

print_section(shdr, strtab, elf->e_shnum, (uint8_t*)data);

获取虚拟地址(偏移量)的一种方法:

Elf64_Phdr *ph = (Elf64_Phdr *) ((uint8_t *) data + elf->e_phoff);
printf("Virtual address offset: %lx\n", ph->p_vaddr - elf->e_phoff);

关于c - 获取 Sprite 部分偏移量,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15352547/

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