gpt4 book ai didi

objective-c - Objective C 中 AudioToolbox 的引用错误

转载 作者:太空狗 更新时间:2023-10-30 03:39:11 25 4
gpt4 key购买 nike

我在尝试播放一些 wav 文件的简单 Roulett 应用程序中遇到以下错误。我不确定错误是什么意思,因为代码中没有出现警告标志,而且我已经导入了

这里是错误:

Undefined symbols:
"_AudioServicesCreateSystemSoundID", referenced from: -[CustomPickerViewController playWinSound] in CustomPickerViewController.o -[CustomPickerViewController spin:] in CustomPickerViewController.o "_AudioServicesPlaySystemSound", referenced from: -[CustomPickerViewController playWinSound] in CustomPickerViewController.o -[CustomPickerViewController spin:] in CustomPickerViewController.o ld: symbol(s) not found collect2: ld returned 1 exit status
"_AudioServicesCreateSystemSoundID", referenced from: -[CustomPickerViewController playWinSound] in CustomPickerViewController.o -[CustomPickerViewController spin:] in CustomPickerViewController.o "_AudioServicesPlaySystemSound", referenced from: -[CustomPickerViewController playWinSound] in CustomPickerViewController.o -[CustomPickerViewController spin:] in CustomPickerViewController.o ld: symbol(s) not found collect2: ld returned 1 exit status

代码如下:

#import "CustomPickerViewController.h"
#import <AudioToolbox/AudioToolbox.h>

@implementation CustomPickerViewController
@synthesize picker;
@synthesize winLabel;
@synthesize column1;
@synthesize column2;
@synthesize column3;
@synthesize column4;
@synthesize column5;
@synthesize button;

- (void)showButton
{
button.hidden = NO;
}

-(void)playWinSound
{
NSString *path = [[NSBundle mainBundle] pathForResource:@"win" ofType:@"wav"];
SystemSoundID soundID;
AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:path], &soundID);
AudioServicesPlaySystemSound (soundID);
winLabel.text = @"WIN!";
[self performSelector:@selector(showButton) withObject:nil afterDelay:1.5];
}



-(IBAction)spin:(id)sender
{
BOOL win = NO;
int numInRow = 1;
int lastVal = -1;
for (int i = 0; i < 5; i++)
{
int newValue =random() % [self.column1 count];

if (newValue == lastVal)
numInRow++;
else
numInRow = 1;

lastVal = newValue;
[picker selectRow:newValue inComponent:i animated: YES];
[picker reloadComponent:i];
if (numInRow >= 3)
win = YES;
}

button.hidden = YES;
NSString *path = [[NSBundle mainBundle] pathForResource:@"crunch"ofType:@"wav"];
SystemSoundID soundID;
AudioServicesCreateSystemSoundID((CFURLRef) [NSURL fileURLWithPath:path], &soundID);
AudioServicesPlaySystemSound(soundID);

if (win)
[self performSelector:@selector(playWinSound) withObject: nil afterDelay: .5];
else
[self performSelector:@selector(showButton) withObject: nil afterDelay: .5];

winLabel.text = @"";
}

最佳答案

找到了。意识到我没有在 XCode 中导入 Framework AudioToolbox.Framework。 :)

关于objective-c - Objective C 中 AudioToolbox 的引用错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/683940/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com