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iphone - TouchXML 解析 XML 属性

转载 作者:数据小太阳 更新时间:2023-10-29 01:46:46 25 4
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如何使用 touchXML 解析此 XML?我想将所有属性作为键/值对存储在字典中。

<Player PlayerName="Padraig HARRINGTON" CurrentPosition="1" CurrentRank="1"
Country="IRL" NumberOfHolesPlayed="18" ParRelativeScore="+3">
<RoundScore RoundNumber="1" Score="74" />
<RoundScore RoundNumber="2" Score="68" />
<RoundScore RoundNumber="3" Score="72" />
<RoundScore RoundNumber="4" Score="69" />
</Player>
<Player PlayerName="Ian POULTER" CurrentPosition="2" CurrentRank="2" Country="ENG"
NumberOfHolesPlayed="18" ParRelativeScore="+7">
<RoundScore RoundNumber="1" Score="72" />
<RoundScore RoundNumber="2" Score="71" />
<RoundScore RoundNumber="3" Score="75" />
<RoundScore RoundNumber="4" Score="69" />
</Player>
<Player PlayerName="Henrik STENSON" CurrentPosition="3" CurrentRank="T3" Country="SWE"
NumberOfHolesPlayed="18" ParRelativeScore="+9">
<RoundScore RoundNumber="1" Score="76" />
<RoundScore RoundNumber="2" Score="72" />
<RoundScore RoundNumber="3" Score="70" />
<RoundScore RoundNumber="4" Score="71" />
</Player>

我没问题,XML 的格式如下:

<Player>
<Country>UK</Country>
<NumberOfHolesPlayed>12</NumberOfHolesPlayed>
...
...

但我不确定在处理属性时该怎么做......

如何使用 touchXML 获取属性?特别是如果一个节点有一个子节点也有属性..

根据第一个示例 XML 文件。在第一个 XML 示例中,我设法获得了 Player 属性,但没有获得子节点的“RoundScore”属性。

很想伸出援助之手..

谢谢,

最佳答案

更多信息visit this post .我已经对此进行了完整的介绍。

是的!解决了您的问题。

请参阅以下代码。希望你能理解。它正在满足您的要求。我还添加了 - NSLog - 结果 - 已解析。

-(void)methodForParsingPlayers{
NSMutableArray *ar=[[NSMutableArray alloc] init];
CXMLDocument *doc=[[[CXMLDocument alloc] initWithData:[NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"Players" ofType:@"xml"]] options:0 error:nil] autorelease];

NSArray *nodes=nil;
nodes=[doc nodesForXPath:@"//Player" error:nil];

NSString *strValue;
NSString *strName;

for (CXMLElement *node in nodes) {
NSMutableDictionary *object=[[NSMutableDictionary alloc] init];

// process to set attributes of object ----------------------------------------
NSMutableDictionary *objectAttributes=[[NSMutableDictionary alloc] init];
NSArray *arAttr=[node attributes];
NSUInteger i, countAttr = [arAttr count];
for (i = 0; i < countAttr; i++) {
strValue=[[arAttr objectAtIndex:i] stringValue];
strName=[[arAttr objectAtIndex:i] name];
if(strValue && strName){
[objectAttributes setValue:strValue forKey:strName];
}
}
[object setValue:objectAttributes forKey:[node name]];
[objectAttributes release]; objectAttributes=nil;
// --------------------------------------------------------------------------------

// process to read elements of object ----------------------------------------
NSUInteger j, countElements = [node childCount];
CXMLNode *element;
NSMutableDictionary *elementDictionary=nil;
for (j=0; j<countElements; j++) {
element=[node childAtIndex:j];
elementDictionary=[[NSMutableDictionary alloc] init];

// process to read element attributes ----------------------------------
if([element isMemberOfClass:[CXMLElement class]]){
CXMLElement *element2=(CXMLElement*)element;
arAttr=[element2 attributes];
countAttr=[arAttr count];
for (i=0; i<countAttr; i++) {
strName=[[arAttr objectAtIndex:i] name];
strValue=[[arAttr objectAtIndex:i] stringValue];
if(strName && strValue){
[elementDictionary setValue:strValue forKey:strName];
}
}
}
// --------------------------------------------------------------------

// element value if available
strValue=[element stringValue];
if(strValue){
[elementDictionary setValue:strValue forKey:@"value"];
}
// ---------------------------------------------------------------------

// check if object/dictionary exists for this key "name"
strName=[element name];
if([object valueForKey:strName]){
if([[object valueForKey:strName] isKindOfClass:[NSMutableDictionary class]]){
NSMutableDictionary *d=[[NSMutableDictionary alloc] initWithDictionary:[object valueForKey:strName]];
NSMutableArray *arOFSameElementName=[[NSMutableArray alloc] initWithObjects:d,elementDictionary,nil];
[object setValue:arOFSameElementName forKey:strName];
[d release]; d=nil;
[arOFSameElementName release]; arOFSameElementName=nil;
} else {
NSMutableArray *arOFSameElementName=[object valueForKey:strName];
[arOFSameElementName addObject:elementDictionary];
}
} else {
[object setValue:elementDictionary forKey:strName];
}
[elementDictionary release]; elementDictionary=nil;
// ---------------------------------------------------------------------
}
[ar addObject:object];
[object release]; object=nil;
// --------------------------------------------------------------------------------
}
NSLog(@"%@",[ar description]);
}


2010-08-13 12:45:48.786 TouchTry[2850:207] (
{
Player = {
Country = IRL;
CurrentPosition = 1;
CurrentRank = 1;
NumberOfHolesPlayed = 18;
ParRelativeScore = "+3";
PlayerName = "Padraig HARRINGTON";
};
RoundScore = (
{
RoundNumber = 1;
Score = 74;
},
{
RoundNumber = 2;
Score = 68;
},
{
RoundNumber = 3;
Score = 72;
},
{
RoundNumber = 4;
Score = 69;
}
);
},
{
Player = {
Country = ENG;
CurrentPosition = 2;
CurrentRank = 2;
NumberOfHolesPlayed = 18;
ParRelativeScore = "+7";
PlayerName = "Ian POULTER";
};
RoundScore = (
{
RoundNumber = 1;
Score = 72;
},
{
RoundNumber = 2;
Score = 71;
},
{
RoundNumber = 3;
Score = 75;
},
{
RoundNumber = 4;
Score = 69;
}
);
},
{
Player = {
Country = SWE;
CurrentPosition = 3;
CurrentRank = T3;
NumberOfHolesPlayed = 18;
ParRelativeScore = "+9";
PlayerName = "Henrik STENSON";
};
RoundScore = (
{
RoundNumber = 1;
Score = 76;
},
{
RoundNumber = 2;
Score = 72;
},
{
RoundNumber = 3;
Score = 70;
},
{
RoundNumber = 4;
Score = 71;
}
);
}
)

关于iphone - TouchXML 解析 XML 属性,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/981700/

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