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Flutter 无法设置 CameraPreview 小部件以匹配屏幕尺寸

转载 作者:IT王子 更新时间:2023-10-29 07:16:54 27 4
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How to set Flutter CameraPreview Size "Fullscreen"

问题与此链接相同,但该解决方案不适用于我的手机 (LG G5)。在后置摄像头的摄像头预览周围留一个黑边,但对于前置摄像头效果很好,但这次录制的视频将覆盖比预览视频更大的区域。我在其他手机上试过前置和后置摄像头预览效果很好,但实际录制的视频覆盖更多区域的问题仍然存在。

编辑:问题源于 Camera 包本身,而不是任何有类似问题的人的框架。

进一步调查和试用包后发现,从包返回的宽高比值不能保证与设备的宽高比匹配,但在大多数情况下工作正常。

 final size = MediaQuery.of(context).size;
final deviceRatio = size.width / size.height;
return Scaffold(
key: _scaffoldKey,
body: Stack(
children: <Widget>[
controller != null
? Center(
child: Transform.scale(
scale: controller.value.aspectRatio / deviceRatio,
child: new AspectRatio(
aspectRatio: controller.value.aspectRatio,
child: new CameraPreview(controller),
),
),
)
: Container(),
void onNewCameraSelected(CameraDescription cameraDescription) async {
if (controller != null) {
await controller.dispose();
}
controller = CameraController(
cameraDescription,
ResolutionPreset.high,
enableAudio: enableAudio,
);

// If the controller is updated then update the UI.
controller.addListener(() {
if (mounted) setState(() {});
if (controller.value.hasError) {
showInSnackBar('Camera error ${controller.value.errorDescription}');
}
});

try {
await controller.initialize();
} on CameraException catch (e) {
_showCameraException(e);
}

if (mounted) {
setState(() {
print("controller inited");
});
}
}

最佳答案

这与文档中的代码完全相同,没有发现比例或比例的使用,它在我拥有的每台设备(包括模拟器)上都能正常工作

import 'dart:async';
import 'dart:io';

import 'package:camera/camera.dart';
import 'package:flutter/material.dart';
import 'package:path/path.dart' show join;
import 'package:path_provider/path_provider.dart';

Future<void> main() async {
// Obtain a list of the available cameras on the device.
final cameras = await availableCameras();

// Get a specific camera from the list of available cameras.
final firstCamera = cameras.first;

runApp(
MaterialApp(
theme: ThemeData.dark(),
home: TakePictureScreen(
// Pass the appropriate camera to the TakePictureScreen widget.
camera: firstCamera,
),
),
);
}

// A screen that allows users to take a picture using a given camera.
class TakePictureScreen extends StatefulWidget {
final CameraDescription camera;

const TakePictureScreen({
Key key,
@required this.camera,
}) : super(key: key);

@override
TakePictureScreenState createState() => TakePictureScreenState();
}

class TakePictureScreenState extends State<TakePictureScreen> {
CameraController _controller;
Future<void> _initializeControllerFuture;

@override
void initState() {
super.initState();
// To display the current output from the Camera,
// create a CameraController.
_controller = CameraController(
// Get a specific camera from the list of available cameras.
widget.camera,
// Define the resolution to use.
ResolutionPreset.medium,
);

// Next, initialize the controller. This returns a Future.
_initializeControllerFuture = _controller.initialize();
}

@override
void dispose() {
// Dispose of the controller when the widget is disposed.
_controller.dispose();
super.dispose();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Take a picture')),
// Wait until the controller is initialized before displaying the
// camera preview. Use a FutureBuilder to display a loading spinner
// until the controller has finished initializing.
body: FutureBuilder<void>(
future: _initializeControllerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the Future is complete, display the preview.
return CameraPreview(_controller);
} else {
// Otherwise, display a loading indicator.
return Center(child: CircularProgressIndicator());
}
},
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.camera_alt),
// Provide an onPressed callback.
onPressed: () async {
// Take the Picture in a try / catch block. If anything goes wrong,
// catch the error.
try {
// Ensure that the camera is initialized.
await _initializeControllerFuture;

// Construct the path where the image should be saved using the
// pattern package.
final path = join(
// Store the picture in the temp directory.
// Find the temp directory using the `path_provider` plugin.
(await getTemporaryDirectory()).path,
'${DateTime.now()}.png',
);

// Attempt to take a picture and log where it's been saved.
await _controller.takePicture(path);

// If the picture was taken, display it on a new screen.
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => DisplayPictureScreen(imagePath: path),
),
);
} catch (e) {
// If an error occurs, log the error to the console.
print(e);
}
},
),
);
}
}

// A widget that displays the picture taken by the user.
class DisplayPictureScreen extends StatelessWidget {
final String imagePath;

const DisplayPictureScreen({Key key, this.imagePath}) : super(key: key);

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Display the Picture')),
// The image is stored as a file on the device. Use the `Image.file`
// constructor with the given path to display the image.
body: Image.file(File(imagePath)),
);
}
}

关于Flutter 无法设置 CameraPreview 小部件以匹配屏幕尺寸,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57090322/

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