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Go lang 多路复用所有 goroutines 都睡着了 - 死锁

转载 作者:IT王子 更新时间:2023-10-29 01:57:54 27 4
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我想使用多个 go 例程返回 channel 创建一个扇入函数,这是我的代码。

package main

import (
"fmt"
"math/rand"
"sync"
"time"
)

var wg, wg2 sync.WaitGroup

func main() {
final := talk(boring("Joe"), boring("Ann"))
for i := 0; i < 10; i++ {
fmt.Println(<-final)
}
fmt.Println("You are both boring I'm leaving")
}

func talk(input1, input2 <-chan string) <-chan string {
out := make(chan string)
go func() {
wg.Add(1)
for {
out <- <-input1
}
}()
go func() {
wg.Add(1)
for {
out <- <-input2
}
}()
wg.Done()
close(out)
return out
}

func boring(msg string) <-chan string {
c := make(chan string)
for i := 0; i < 5; i++ {
c <- fmt.Sprintf("%s%d\n", msg, i)
time.Sleep(time.Duration(rand.Intn(1e3)) * time.Millisecond)
}
return c
}

但是我运行上面的代码后出现错误

all goroutines are asleep - deadlock

我已经尝试关闭 channel ,但它仍然给我错误。我曾尝试将无聊的返回 channel 分配给 Joe 和 Ann,然后将这些 channel 传递给多路复用的通话功能,但仍然没有成功。我是新来学习 channel 的,对这个概念不是很清楚。

最佳答案

代替 WaitGroup ,您可以使用select:https://tour.golang.org/concurrency/5

The select statement lets a goroutine wait on multiple communication operations.

A select blocks until one of its cases can run, then it executes that case. It chooses one at random if multiple are ready.

package main

import (
"fmt"
"math/rand"
"time"
)

func main() {
final := talk(boring("Joe"), boring("Ann"))
for i := 0; i < 10; i++ {
fmt.Println(<-final)
}
fmt.Println("You are both boring I'm leaving")
}

func talk(input1, input2 <-chan string) <-chan string {
c := make(chan string)
go func() {
for {
select {
case s := <-input1:
c <- s
case s := <-input2:
c <- s
}
}
}()
return c
}

func boring(msg string) <-chan string {
c := make(chan string)
go func() {
for i := 0; i < 5; i++ {
c <- fmt.Sprintf("%s: %d", msg, i)
time.Sleep(time.Duration(rand.Intn(1e3)) * time.Millisecond)
}
}()
return c
}

Try it on Playground

编辑:

在您给出的示例中,boring 函数不使用 goroutine 重复发送 channel ,这将永远阻塞,因为: https://tour.golang.org/concurrency/2

By default, sends and receives block until the other side is ready. This allows goroutines to synchronize without explicit locks or condition variables.

此外,wg.Done() 需要成为 goroutine 的一部分。

我通过进行上述更改使其正常工作:https://play.golang.org/p/YN0kfBO6iT

关于Go lang 多路复用所有 goroutines 都睡着了 - 死锁,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/44487887/

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