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android - 为什么 Jenkins Android 模拟器插件会在每个构建中重新创建我的模拟器快照?

转载 作者:IT老高 更新时间:2023-10-28 23:24:28 27 4
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我使用 Jenkins 来构建我的一个项目。 Android Emulator Plugin 会自动启动具有以下配置的模拟器:

emulator configuration

模拟器插件的配置:

emulator plugin configuration .

每次作业运行时,我都会得到以下输出:

Erasing existing emulator data... $
/ci/home/tools/android-sdk//tools/emulator -no-boot-anim -ports
64470,64471 -prop persist.sys.language=de -prop persist.sys.country=DE
-avd hudson_de-DE_240_480x720_Google_Inc._Google_APIs_8 -no-snapshot-load -no-snapshot-save -wipe-data

.
.

shell input keyevent 4 [android] Giving the system some time to settle
before creating initial snapshot... $

.
.

localhost:64471 shell log -p v -t Jenkins "Creating snapshot..."
[android] Creating snapshot... $

下面的完整日志。

插件似乎每次都在创建一个新的模拟器,并且没有使用快照。这需要 2 到 4 分钟,具体取决于模拟器配置。

插件在作业文件夹内的 .android/avd 目录中创建 .avd 和 .ini 文件。运行过程后avds不会被删除。

如果我禁用使用快照配置,模拟器需要不到一分钟的时间来启动。

这是模拟器插件的问题,还是因为我的配置无法创建快照?

我希望使用快照能大大加快我的构建过程。


完整日志:

$ /ci/home/tools/android-sdk//tools/android list target [android]
Using Android SDK: /ci/home/tools/android-sdk/ [android] Adding 200M
SD card to AVD 'hudson_de-DE_240_480x720_Google_Inc._Google_APIs_8'...
[android] Setting hardware properties: hw.ramSize: 512
$ /ci/home/tools/android-sdk//platform-tools/adb start-server
$ /ci/home/tools/android-sdk//tools/emulator -snapshot-list -no-window -avd hudson_de-DE_240_480x720_Google_Inc._Google_APIs_8
[android] Starting Android emulator and creating initial snapshot
[android] Erasing existing emulator data...
$ /ci/home/tools/android-sdk//tools/emulator -no-boot-anim -ports 64470,64471 -prop persist.sys.language=de -prop persist.sys.country=DE -avd hudson_de-DE_240_480x720_Google_Inc._Google_APIs_8 -no-snapshot-load -no-snapshot-save -wipe-data
* daemon not running. starting it now on port 64472 *
* daemon started successfully *
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
[android] Waiting for emulator to finish booting...
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471
shell getprop dev.bootcomplete error: device offline
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell getprop dev.bootcomplete
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell getprop dev.bootcomplete
$ /ci/home/tools/android-sdk//platform-tools/adb disconnect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell getprop dev.bootcomplete
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell getprop dev.bootcomplete
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell getprop dev.bootcomplete
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 logcat -v time
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
[android] Attempting to unlock emulator screen
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell input keyevent 82
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell input keyevent 4
[android] Giving the system some time to settle before creating initial snapshot...
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 logcat -c
$ /ci/home/tools/android-sdk//platform-tools/adb -s localhost:64471 shell log -p v -t Jenkins "Creating snapshot..."
[android] Creating snapshot...
$ /ci/home/tools/android-sdk//platform-tools/adb connect localhost:64471
[android] Emulator is ready for use (took 158 seconds)

示例作业的构建文件:

<?xml version='1.0' encoding='UTF-8'?>
<project>
<actions/>
<description></description>
<keepDependencies>false</keepDependencies>
<properties/>
<scm class="hudson.plugins.git.GitSCM">
<configVersion>2</configVersion>
<userRemoteConfigs>
<hudson.plugins.git.UserRemoteConfig>
<name></name>
<refspec></refspec>
<url>git@project...</url>
</hudson.plugins.git.UserRemoteConfig>
</userRemoteConfigs>
<branches>
<hudson.plugins.git.BranchSpec>
<name>master</name>
</hudson.plugins.git.BranchSpec>
</branches>
<disableSubmodules>false</disableSubmodules>
<recursiveSubmodules>false</recursiveSubmodules>
<doGenerateSubmoduleConfigurations>false</doGenerateSubmoduleConfigurations>
<authorOrCommitter>false</authorOrCommitter>
<clean>false</clean>
<wipeOutWorkspace>false</wipeOutWorkspace>
<pruneBranches>false</pruneBranches>
<remotePoll>false</remotePoll>
<ignoreNotifyCommit>false</ignoreNotifyCommit>
<useShallowClone>false</useShallowClone>
<buildChooser class="hudson.plugins.git.util.DefaultBuildChooser"/>
<gitTool>default</gitTool>
<submoduleCfg class="list"/>
<relativeTargetDir></relativeTargetDir>
<reference></reference>
<excludedRegions></excludedRegions>
<excludedUsers></excludedUsers>
<gitConfigName></gitConfigName>
<gitConfigEmail></gitConfigEmail>
<skipTag>false</skipTag>
<includedRegions></includedRegions>
<scmName></scmName>
</scm>
<canRoam>true</canRoam>
<disabled>false</disabled>
<blockBuildWhenDownstreamBuilding>true</blockBuildWhenDownstreamBuilding>
<blockBuildWhenUpstreamBuilding>true</blockBuildWhenUpstreamBuilding>
<triggers class="vector">
<hudson.triggers.SCMTrigger>
<spec>*/5 * * * *</spec>
</hudson.triggers.SCMTrigger>
</triggers>
<concurrentBuild>false</concurrentBuild>
<builders>
<hudson.tasks.Ant>
<targets>clean debug install</targets>
<antName>(Default)</antName>
</hudson.tasks.Ant>
<hudson.tasks.Ant>
<targets></targets>
<antName>(Default)</antName>
<buildFile>checkstyle-ant.xml</buildFile>
</hudson.tasks.Ant>
<hudson.tasks.Shell>
<command>os_opts=&quot;-Djava.awt.headless=true&quot; lint --xml lint-results.xml .</command>
</hudson.tasks.Shell>
<hudson.plugins.android__emulator.monkey.MonkeyBuilder>
<packageId>de....</packageId>
<eventCount>1000</eventCount>
<throttleMs>10</throttleMs>
<seed>timestamp</seed>
</hudson.plugins.android__emulator.monkey.MonkeyBuilder>
<hudson.tasks.Shell>
... distribution script
</hudson.tasks.Shell>
</builders>
<publishers>
<org.jenkinsci.plugins.android__lint.LintPublisher>
<healthy></healthy>
<thresholdLimit>low</thresholdLimit>
<pluginName>[android-lint] </pluginName>
<defaultEncoding></defaultEncoding>
<canRunOnFailed>false</canRunOnFailed>
<useStableBuildAsReference>false</useStableBuildAsReference>
<useDeltaValues>false</useDeltaValues>
<thresholds>
<unstableTotalAll></unstableTotalAll>
<unstableTotalHigh></unstableTotalHigh>
<unstableTotalNormal></unstableTotalNormal>
<unstableTotalLow></unstableTotalLow>
<unstableNewAll></unstableNewAll>
<unstableNewHigh></unstableNewHigh>
<unstableNewNormal></unstableNewNormal>
<unstableNewLow></unstableNewLow>
<failedTotalAll></failedTotalAll>
<failedTotalHigh></failedTotalHigh>
<failedTotalNormal></failedTotalNormal>
<failedTotalLow></failedTotalLow>
<failedNewAll></failedNewAll>
<failedNewHigh></failedNewHigh>
<failedNewNormal></failedNewNormal>
<failedNewLow></failedNewLow>
</thresholds>
<shouldDetectModules>false</shouldDetectModules>
<dontComputeNew>false</dontComputeNew>
<doNotResolveRelativePaths>false</doNotResolveRelativePaths>
<pattern></pattern>
</org.jenkinsci.plugins.android__lint.LintPublisher>
<hudson.plugins.checkstyle.CheckStylePublisher>
<healthy></healthy>
<unHealthy></unHealthy>
<thresholdLimit>low</thresholdLimit>
<pluginName>[CHECKSTYLE] </pluginName>
<defaultEncoding></defaultEncoding>
<canRunOnFailed>false</canRunOnFailed>
<useStableBuildAsReference>false</useStableBuildAsReference>
<useDeltaValues>false</useDeltaValues>
<thresholds>
<unstableTotalAll></unstableTotalAll>
<unstableTotalHigh></unstableTotalHigh>
<unstableTotalNormal></unstableTotalNormal>
<unstableTotalLow></unstableTotalLow>
<failedTotalAll></failedTotalAll>
<failedTotalHigh></failedTotalHigh>
<failedTotalNormal></failedTotalNormal>
<failedTotalLow></failedTotalLow>
</thresholds>
<shouldDetectModules>false</shouldDetectModules>
<dontComputeNew>true</dontComputeNew>
<doNotResolveRelativePaths>false</doNotResolveRelativePaths>
<pattern></pattern>
</hudson.plugins.checkstyle.CheckStylePublisher>
<hudson.plugins.warnings.WarningsPublisher>
<healthy></healthy>
<unHealthy></unHealthy>
<thresholdLimit>low</thresholdLimit>
<pluginName>[WARNINGS] </pluginName>
<defaultEncoding></defaultEncoding>
<canRunOnFailed>false</canRunOnFailed>
<useStableBuildAsReference>false</useStableBuildAsReference>
<useDeltaValues>false</useDeltaValues>
<thresholds>
<unstableTotalAll></unstableTotalAll>
<unstableTotalHigh></unstableTotalHigh>
<unstableTotalNormal></unstableTotalNormal>
<unstableTotalLow></unstableTotalLow>
<failedTotalAll></failedTotalAll>
<failedTotalHigh></failedTotalHigh>
<failedTotalNormal></failedTotalNormal>
<failedTotalLow></failedTotalLow>
</thresholds>
<shouldDetectModules>false</shouldDetectModules>
<dontComputeNew>true</dontComputeNew>
<doNotResolveRelativePaths>true</doNotResolveRelativePaths>
<parserConfigurations/>
<consoleParsers>
<hudson.plugins.warnings.ConsoleParser>
<parserName>Java Compiler (Eclipse)</parserName>
</hudson.plugins.warnings.ConsoleParser>
</consoleParsers>
</hudson.plugins.warnings.WarningsPublisher>
<hudson.plugins.analysis.collector.AnalysisPublisher>
<healthy></healthy>
<unHealthy></unHealthy>
<thresholdLimit>low</thresholdLimit>
<pluginName>[ANALYSIS-COLLECTOR] </pluginName>
<defaultEncoding></defaultEncoding>
<canRunOnFailed>false</canRunOnFailed>
<useStableBuildAsReference>false</useStableBuildAsReference>
<useDeltaValues>false</useDeltaValues>
<thresholds>
<unstableTotalAll></unstableTotalAll>
<unstableTotalHigh></unstableTotalHigh>
<unstableTotalNormal></unstableTotalNormal>
<unstableTotalLow></unstableTotalLow>
<failedTotalAll></failedTotalAll>
<failedTotalHigh></failedTotalHigh>
<failedTotalNormal></failedTotalNormal>
<failedTotalLow></failedTotalLow>
</thresholds>
<shouldDetectModules>false</shouldDetectModules>
<dontComputeNew>true</dontComputeNew>
<doNotResolveRelativePaths>true</doNotResolveRelativePaths>
<isCheckStyleDeactivated>false</isCheckStyleDeactivated>
<isDryDeactivated>true</isDryDeactivated>
<isFindBugsDeactivated>true</isFindBugsDeactivated>
<isPmdDeactivated>true</isPmdDeactivated>
<isOpenTasksDeactivated>true</isOpenTasksDeactivated>
<isWarningsDeactivated>false</isWarningsDeactivated>
</hudson.plugins.analysis.collector.AnalysisPublisher>
<hudson.plugins.android__emulator.monkey.MonkeyRecorder>
<failureOutcome>FAILURE</failureOutcome>
</hudson.plugins.android__emulator.monkey.MonkeyRecorder>
<hudson.plugins.cigame.GamePublisher/>
<hudson.tasks.Mailer>
<recipients></recipients>
<dontNotifyEveryUnstableBuild>false</dontNotifyEveryUnstableBuild>
<sendToIndividuals>true</sendToIndividuals>
</hudson.tasks.Mailer>
</publishers>
<buildWrappers>
<hudson.plugins.locksandlatches.LockWrapper>
<locks>
<hudson.plugins.locksandlatches.LockWrapper_-LockWaitConfig>
<name>AndroidEmulator</name>
</hudson.plugins.locksandlatches.LockWrapper_-LockWaitConfig>
</locks>
</hudson.plugins.locksandlatches.LockWrapper>
<hudson.plugins.android__emulator.AndroidEmulator>
<osVersion>Google Inc.:Google APIs:8</osVersion>
<screenDensity>240</screenDensity>
<screenResolution>480x720</screenResolution>
<deviceLocale>de_DE</deviceLocale>
<sdCardSize>200M</sdCardSize>
<hardwareProperties>
<hudson.plugins.android__emulator.AndroidEmulator_-HardwareProperty>
<key>hw.ramSize</key>
<value>512</value>
</hudson.plugins.android__emulator.AndroidEmulator_-HardwareProperty>
</hardwareProperties>
<wipeData>false</wipeData>
<showWindow>true</showWindow>
<useSnapshots>true</useSnapshots>
<deleteAfterBuild>false</deleteAfterBuild>
<startupDelay>0</startupDelay>
<commandLineOptions></commandLineOptions>
</hudson.plugins.android__emulator.AndroidEmulator>
</buildWrappers>
</project>

最佳答案

一个 bug was introduced在 SDK Tools r20 中,尝试列出可用快照(通过 emulator -snapshot-list 命令)会导致崩溃。

由于该命令在未列出可用快照的情况下崩溃,Android Emulator Plugin 认为没有现有快照,这会导致在每个构建中创建一个新快照。

我发现这些崩溃只发生在 certain versions 上。 emulator 应用程序,即可以避免崩溃。

幸运的是,Jenkins 插件允许您选择要运行的 emulator 二进制文件。

因此,您可以通过进入作业配置、在模拟器配置中按 Advanced… 并选择“emulator-arm”(或其他)来解决此问题二进制。

关于android - 为什么 Jenkins Android 模拟器插件会在每个构建中重新创建我的模拟器快照?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13381460/

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