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c++ - C++11 中的异步/ future 数量

转载 作者:IT老高 更新时间:2023-10-28 23:20:41 27 4
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我正在尝试一个程序:

#include <iostream>
#include <thread>
#include <future>

int foo() {
return 0;
}

int main(int argc, char* argv[]) {
for (auto i = 0L; i < 10000; ++i) {
auto f = std::async(foo);
f.get();
}
return 0;
}

编译器 VS11 x64。

构建:

cl /EHsc /Zi async.cpp && async

对我来说,这个程序崩溃了。我怀疑,同时运行的 future 数量是有限的。如果我将迭代次数减少到几个订单,它就会起作用。

那么,两个问题:

  1. 在 C++11 中实际运行 future 有限制吗?

  2. 为什么这段代码会崩溃?如果我在“async()”之后立即明确地执行“get()”,它必须在下一次迭代之前完成 future ,这意味着一次只能运行一个 future 。

更新

我已将代码简化为:

#include <future>

int main(int argc, char* argv[]) {
for (auto i = 0L; i < 1000000; ++i) {
auto f = std::async([](){ return 0; });
f.get();
}
return 0;
}

它仍然对我崩溃。它不会抛出,我已经检查过了。但现在我有一个可见的堆栈跟踪:

async.exe!_Mtx_unlock(_Mtx_internal_imp_t * * mtx) Line 229  C++
async.exe!std::_Mtx_unlockX(_Mtx_internal_imp_t * * _Mtx) Line 84 C++
async.exe!std::_Mutex_base::unlock() Line 47 C++
async.exe!std::unique_lock<std::mutex>::~unique_lock<std::mutex>() Line 284 C++
async.exe!std::_Associated_state<int>::_Set_value(int && _Val, bool _At_thread_exit) Line 358 C++
async.exe!std::_Packaged_state<int __cdecl(void)>::_Call_immediate() Line 569 C++
async.exe!std::_Async_state<int>::`std::U_Nil::ain::ain'::`3'::<lambda_A200A86DFF9A63A1>::operator()() Line 700 C++
async.exe!??$_ApplyX@X@?$_Callable_obj@V<lambda_A200A86DFF9A63A1>@?2???$?0V?$_Bind@$0A@XV<lambda_23AC5A2FBB53FD4D>@?5?main@U_Nil@std@@U23@U23@U23@U23@U23@U23@@std@@@?$_Async_state@H@std@@QEAA@$$QEAV?$_Bind@$0A@XV<lambda_23AC5A2FBB53FD4D>@?5?main@U_Nil@std@@U23@U23@U23@U23@U23@U23@@3@@Z@$0A@@std@@QEAAXXZ() Line 420 C++
async.exe!?_Do_call@?$_Func_impl@U?$_Callable_obj@V<lambda_A200A86DFF9A63A1>@?2???$?0V?$_Bind@$0A@XV<lambda_23AC5A2FBB53FD4D>@?5?main@U_Nil@std@@U23@U23@U23@U23@U23@U23@@std@@@?$_Async_state@H@std@@QEAA@$$QEAV?$_Bind@$0A@XV<lambda_23AC5A2FBB53FD4D>@?5?main@U_Nil@std@@U23@U23@U23@U23@U23@U23@@3@@Z@$0A@@std@@V?$allocator@V?$_Func_class@XU_Nil@std@@U12@U12@U12@U12@U12@U12@@std@@@2@XU_Nil@2@U42@U42@U42@U42@U42@U42@@std@@UEAAXXZ() Line 217 C++
async.exe!std::_Func_class<void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>::operator()() Line 486 C++
async.exe!`Concurrency::details::_MakeVoidToUnitFunc'::`3'::<lambda_25D33530A43E1C90>::operator()() Line 1056 C++
async.exe!std::_Callable_obj<`Concurrency::details::_MakeVoidToUnitFunc'::`3'::<lambda_25D33530A43E1C90>,0>::_ApplyX<Concurrency::details::_Unit_type>() Line 420 C++
async.exe!std::_Func_impl<std::_Callable_obj<`Concurrency::details::_MakeVoidToUnitFunc'::`3'::<lambda_25D33530A43E1C90>,0>,std::allocator<std::_Func_class<Concurrency::details::_Unit_type,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil> >,Concurrency::details::_Unit_type,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>::_Do_call() Line 217 C++
async.exe!std::_Func_class<Concurrency::details::_Unit_type,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>::operator()() Line 486 C++
async.exe!`Concurrency::details::_Task_impl<Concurrency::details::_Unit_type>::_ScheduleTask'::`3'::<lambda_7D9BCD859405C05B>::operator()() Line 325 C++
async.exe!Concurrency::details::_PPLTaskHandle<`Concurrency::details::_Task_impl<Concurrency::details::_Unit_type>::_ScheduleTask'::`3'::<lambda_7D9BCD859405C05B> >::operator()() Line 72 C++
async.exe!Concurrency::details::_UnrealizedChore::_InvokeBridge<Concurrency::details::_PPLTaskHandle<`Concurrency::details::_Task_impl<Concurrency::details::_Unit_type>::_ScheduleTask'::`3'::<lambda_7D9BCD859405C05B> > >(Concurrency::details::_PPLTaskHandle<`Concurrency::details::_Task_impl<Concurrency::details::_Unit_type>::_ScheduleTask'::`3'::<lambda_7D9BCD859405C05B> > * _PChore) Line 4190 C++
async.exe!Concurrency::details::_UnrealizedChore::_UnstructuredChoreWrapper(Concurrency::details::_UnrealizedChore * pChore) Line 275 C++
async.exe!Concurrency::details::_PPLTaskChore::_DeletingChoreWrapper(Concurrency::details::_UnrealizedChore * pChore) Line 78 C++
async.exe!Concurrency::details::InternalContextBase::ExecuteChoreInline(Concurrency::details::WorkItem * pWork) Line 1600 C++
async.exe!Concurrency::details::InternalContextBase::Dispatch(Concurrency::DispatchState * pDispatchState) Line 1704 C++
async.exe!Concurrency::details::FreeThreadProxy::Dispatch() Line 191 C++
async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain(void * lpParameter) Line 173 C++
kernel32.dll!0000000076df652d() Unknown
ntdll.dll!0000000076f2c521() Unknown

和线程:

Unflagged       1864    0   Worker Thread   ntdll.dll thread    ntdll.dll!0000000076f518ca  Normal
Unflagged 10964 0 Main Thread Main Thread async.exe!do_signal Normal
Unflagged 7436 0 Worker Thread ntdll.dll thread ntdll.dll!0000000076f52c1a Normal
Unflagged 10232 0 Worker Thread async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain async.exe!Concurrency::details::ThreadProxy::SuspendExecution Normal
Unflagged > 10624 0 Worker Thread async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain async.exe!_Mtx_unlock Normal
Unflagged 4756 0 Worker Thread async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain async.exe!Concurrency::details::ThreadProxy::SuspendExecution Normal
Unflagged 11100 0 Worker Thread async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain async.exe!Concurrency::details::InternalContextBase::WaitForWork Normal
Unflagged 6440 0 Worker Thread async.exe!Concurrency::details::ThreadProxy::ThreadProxyMain async.exe!std::vector<std::pair<void (__cdecl*)(void * __ptr64),void * __ptr64>,std::allocator<std::pair<void (__cdecl*)(void * __ptr64),void * __ptr64> > >::_Tidy Normal

我正在使用 VS 11.0.40825.2 PREREL。

最佳答案

  1. 显然存在实现限制,就像数组的大小有限制一样。如果启动策略是 lauch::async 并且系统无法启动新线程,则 std::async 可以发出错误信号“resource_unavailable_try_again”。但是您没有收到此错误。

  2. 程序不应该崩溃,也不适合我(VS11 x64,发布版本,相同的源代码和命令行)。

    我相信即使没有 .get() 程序也不会同时进行一个以上的异步操作。您将 future 分配给一个局部变量, future 在每次循环迭代时都会被销毁,从而强制异步操作​​在下一次循环迭代中开始另一个操作之前完成。

关于c++ - C++11 中的异步/ future 数量,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10301432/

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