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c++ - 正方形检测找不到正方形

转载 作者:IT老高 更新时间:2023-10-28 22:37:18 31 4
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我正在使用 OpenCV 库示例中提供的程序 squares.c。它适用于每张图片,但我真的无法弄清楚为什么它无法识别该图片中绘制的正方形

http://desmond.imageshack.us/Himg12/scaled.php?server=12&filename=26725680.jpg&res=medium

康力之后:

扩张之后:

结果图片(红色) http://img267.imageshack.us/img267/8016/resultuq.jpg

如您所见,未检测到正方形。

检测后我需要提取正方形中包含的区域...没有ROI怎么可能?

最佳答案

下面的源代码展示了 Square Detector 程序的一个小变体。它并不完美,但它说明了解决问题的一种方法。

您可以区分此代码与原始代码并检查所做的所有更改,但主要是:

  • 将阈值级别的数量减少到 2

  • findSquares()的开头,扩大图像以检测细小的白色方 block ,然后模糊整个图像,这样算法就不会将海洋和天空检测为单独的方 block 。

编译后,使用以下语法运行应用程序:./app <image>

// The "Square Detector" program.
// It loads several images sequentially and tries to find squares in
// each image

#include "highgui.h"
#include "cv.h"

#include <iostream>
#include <math.h>
#include <string.h>

using namespace cv;
using namespace std;

void help()
{
cout <<
"\nA program using pyramid scaling, Canny, contours, contour simpification and\n"
"memory storage (it's got it all folks) to find\n"
"squares in a list of images pic1-6.png\n"
"Returns sequence of squares detected on the image.\n"
"the sequence is stored in the specified memory storage\n"
"Call:\n"
"./squares\n"
"Using OpenCV version %s\n" << CV_VERSION << "\n" << endl;
}


int thresh = 50, N = 2; // karlphillip: decreased N to 2, was 11.
const char* wndname = "Square Detection Demo";

// helper function:
// finds a cosine of angle between vectors
// from pt0->pt1 and from pt0->pt2
double angle( Point pt1, Point pt2, Point pt0 )
{
double dx1 = pt1.x - pt0.x;
double dy1 = pt1.y - pt0.y;
double dx2 = pt2.x - pt0.x;
double dy2 = pt2.y - pt0.y;
return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
}

// returns sequence of squares detected on the image.
// the sequence is stored in the specified memory storage
void findSquares( const Mat& image, vector<vector<Point> >& squares )
{
squares.clear();

Mat pyr, timg, gray0(image.size(), CV_8U), gray;

// karlphillip: dilate the image so this technique can detect the white square,
Mat out(image);
dilate(out, out, Mat(), Point(-1,-1));
// then blur it so that the ocean/sea become one big segment to avoid detecting them as 2 big squares.
medianBlur(out, out, 7);

// down-scale and upscale the image to filter out the noise
pyrDown(out, pyr, Size(out.cols/2, out.rows/2));
pyrUp(pyr, timg, out.size());
vector<vector<Point> > contours;

// find squares in every color plane of the image
for( int c = 0; c < 3; c++ )
{
int ch[] = {c, 0};
mixChannels(&timg, 1, &gray0, 1, ch, 1);

// try several threshold levels
for( int l = 0; l < N; l++ )
{
// hack: use Canny instead of zero threshold level.
// Canny helps to catch squares with gradient shading
if( l == 0 )
{
// apply Canny. Take the upper threshold from slider
// and set the lower to 0 (which forces edges merging)
Canny(gray0, gray, 0, thresh, 5);
// dilate canny output to remove potential
// holes between edge segments
dilate(gray, gray, Mat(), Point(-1,-1));
}
else
{
// apply threshold if l!=0:
// tgray(x,y) = gray(x,y) < (l+1)*255/N ? 255 : 0
gray = gray0 >= (l+1)*255/N;
}

// find contours and store them all as a list
findContours(gray, contours, CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE);

vector<Point> approx;

// test each contour
for( size_t i = 0; i < contours.size(); i++ )
{
// approximate contour with accuracy proportional
// to the contour perimeter
approxPolyDP(Mat(contours[i]), approx, arcLength(Mat(contours[i]), true)*0.02, true);

// square contours should have 4 vertices after approximation
// relatively large area (to filter out noisy contours)
// and be convex.
// Note: absolute value of an area is used because
// area may be positive or negative - in accordance with the
// contour orientation
if( approx.size() == 4 &&
fabs(contourArea(Mat(approx))) > 1000 &&
isContourConvex(Mat(approx)) )
{
double maxCosine = 0;

for( int j = 2; j < 5; j++ )
{
// find the maximum cosine of the angle between joint edges
double cosine = fabs(angle(approx[j%4], approx[j-2], approx[j-1]));
maxCosine = MAX(maxCosine, cosine);
}

// if cosines of all angles are small
// (all angles are ~90 degree) then write quandrange
// vertices to resultant sequence
if( maxCosine < 0.3 )
squares.push_back(approx);
}
}
}
}
}


// the function draws all the squares in the image
void drawSquares( Mat& image, const vector<vector<Point> >& squares )
{
for( size_t i = 0; i < squares.size(); i++ )
{
const Point* p = &squares[i][0];
int n = (int)squares[i].size();
polylines(image, &p, &n, 1, true, Scalar(0,255,0), 3, CV_AA);
}

imshow(wndname, image);
}


int main(int argc, char** argv)
{
if (argc < 2)
{
cout << "Usage: ./program <file>" << endl;
return -1;
}

// static const char* names[] = { "pic1.png", "pic2.png", "pic3.png",
// "pic4.png", "pic5.png", "pic6.png", 0 };
static const char* names[] = { argv[1], 0 };

help();
namedWindow( wndname, 1 );
vector<vector<Point> > squares;

for( int i = 0; names[i] != 0; i++ )
{
Mat image = imread(names[i], 1);
if( image.empty() )
{
cout << "Couldn't load " << names[i] << endl;
continue;
}

findSquares(image, squares);
drawSquares(image, squares);
imwrite("out.jpg", image);

int c = waitKey();
if( (char)c == 27 )
break;
}

return 0;
}

输出:

enter image description here

关于c++ - 正方形检测找不到正方形,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7731742/

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