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android - Gradle 错误 : Could not find any matches for com. android.tools.build :gradle:2. 2.+

转载 作者:IT老高 更新时间:2023-10-28 22:05:48 24 4
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这是一个 React Native 项目。在另一台机器上工作正常,但一旦移到我的机器上它就失败了。

我找到的大多数解决方案都建议将 jcenter() 添加到项目级 gradle.build 的存储库中。就我而言,它已经被添加了。

Gradle 同步失败并出现此错误:

找不到 com.android.tools.build:gradle:2.2.+ 的任何匹配项,因为没有可用的 com.android.tools.build:gradle 版本。
在以下位置搜索:
https://jcenter.bintray.com/com/android/tools/build/gradle/maven-metadata.xml
https://jcenter.bintray.com/com/android/tools/build/gradle/
要求:
项目:react-native-image-picker

Android build.gradle 文件:

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
repositories {
google()
mavenLocal()
mavenCentral()
jcenter()

dependencies {
classpath 'com.android.tools.build:gradle:3.0.1' }
}

allprojects {
repositories {
google()
mavenCentral()
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}

maven { url 'https://jitpack.io' }
}
}

ext {
buildToolsVersion = "27.0.3"
minSdkVersion = 19
compileSdkVersion = 26
targetSdkVersion = 26
supportLibVersion = "26.1.0"

googlePlayServicesVersion = "11.8.0"
androidMapsUtilsVersion = "0.5+"
}
subprojects { subproject ->
afterEvaluate {
if ((subproject.plugins.hasPlugin('android') || subproject.plugins.hasPlugin('android-library'))) {
android {
variantFilter { variant ->
def names = variant.flavors*.name
if (names.contains("reactNative51") || names.contains("reactNative55")) {
setIgnore(true)
}
}
}
}
}
}
}

应用构建.gradle:

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

project.ext.react = [
entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion

defaultConfig {
applicationId "com.sos"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
missingDimensionStrategy "RNN.reactNativeVersion", "reactNative57"

ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release

}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
configurations.all {
resolutionStrategy.eachDependency { DependencyResolveDetails details ->
def requested = details.requested
if (requested.group == 'com.android.support' && requested.name != 'multidex') {
details.useVersion "${rootProject.ext.supportLibVersion}"
}
}
}
dependencies {
implementation project(':react-native-fetch-blob')
implementation project(':react-native-linear-gradient')
implementation project(':react-native-maps')
implementation project(':react-native-image-picker')
implementation project(':react-native-vector-icons')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
implementation project(':react-native-navigation')
implementation 'com.android.support:design:25.4.0'
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation project(':react-native-maps')
}


// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

顺便说一句,在app build.gralde文件中,import com.android.build.OutputFile中的android抛出错误:can't be resolved

编辑:

现在构建过程的一部分已经成功通过,但我开始收到此错误:无法找到项目的匹配配置:react-native-fetch-blob:所有可消耗的配置都没有属性。

enter image description here

最佳答案

如果您不想等到这个库发布固定版本,您可以通过以下方式修复它:

只需将其添加到您的 build.gradle 中的根目录下的 subprojects 部分(不是 app/gradle)

subprojects {
if (project.name.contains('react-native-image-picker') ||
project.name.contains('react-native-vector-icons')) {
buildscript {
repositories {
jcenter()
maven { url "https://dl.bintray.com/android/android-tools/" }
}
}
}
}

感谢 https://github.com/akolpakov

关于android - Gradle 错误 : Could not find any matches for com. android.tools.build :gradle:2. 2.+,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/53712328/

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