gpt4 book ai didi

Android ImageView 捏缩放

转载 作者:IT老高 更新时间:2023-10-28 13:23:09 27 4
gpt4 key购买 nike

我正在使用 Making Sense of Multitouch 中的代码示例用于缩放 ImageView 。在 ScaleListener 上,我添加了 ScaleGestureDetector.getFocusX() 和 getFocusY() 用于缩放手势焦点的内容。它工作正常。

问题是,在第一次多点触控时,整个图像绘制位置正在更改为当前触摸点并从那里缩放。你能帮我解决这个问题吗?

这是我的 TouchImageView 代码示例。

public class TouchImageViewSample extends ImageView {

private Paint borderPaint = null;
private Paint backgroundPaint = null;

private float mPosX = 0f;
private float mPosY = 0f;

private float mLastTouchX;
private float mLastTouchY;
private static final int INVALID_POINTER_ID = -1;
private static final String LOG_TAG = "TouchImageView";

// The ‘active pointer’ is the one currently moving our object.
private int mActivePointerId = INVALID_POINTER_ID;

public TouchImageViewSample(Context context) {
this(context, null, 0);
}

public TouchImageViewSample(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}

private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;

// Existing code ...
public TouchImageViewSample(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// Create our ScaleGestureDetector
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());

borderPaint = new Paint();
borderPaint.setARGB(255, 255, 128, 0);
borderPaint.setStyle(Paint.Style.STROKE);
borderPaint.setStrokeWidth(4);

backgroundPaint = new Paint();
backgroundPaint.setARGB(32, 255, 255, 255);
backgroundPaint.setStyle(Paint.Style.FILL);

}

@Override
public boolean onTouchEvent(MotionEvent ev) {
// Let the ScaleGestureDetector inspect all events.
mScaleDetector.onTouchEvent(ev);

final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();

mLastTouchX = x;
mLastTouchY = y;

mActivePointerId = ev.getPointerId(0);
break;
}

case MotionEvent.ACTION_MOVE: {
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);

// Only move if the ScaleGestureDetector isn't processing a gesture.
if (!mScaleDetector.isInProgress()) {
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;

mPosX += dx;
mPosY += dy;

invalidate();
}

mLastTouchX = x;
mLastTouchY = y;
break;
}

case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}

case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}

case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}

return true;
}

/*
* (non-Javadoc)
*
* @see android.view.View#draw(android.graphics.Canvas)
*/
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
canvas.drawRect(0, 0, getWidth() - 1, getHeight() - 1, borderPaint);
}

@Override
public void onDraw(Canvas canvas) {
canvas.drawRect(0, 0, getWidth() - 1, getHeight() - 1, backgroundPaint);
if (this.getDrawable() != null) {
canvas.save();
canvas.translate(mPosX, mPosY);

Matrix matrix = new Matrix();
matrix.postScale(mScaleFactor, mScaleFactor, pivotPointX,
pivotPointY);
// canvas.setMatrix(matrix);

canvas.drawBitmap(
((BitmapDrawable) this.getDrawable()).getBitmap(), matrix,
null);

// this.getDrawable().draw(canvas);
canvas.restore();
}
}

/*
* (non-Javadoc)
*
* @see
* android.widget.ImageView#setImageDrawable(android.graphics.drawable.Drawable
* )
*/
@Override
public void setImageDrawable(Drawable drawable) {
// Constrain to given size but keep aspect ratio
int width = drawable.getIntrinsicWidth();
int height = drawable.getIntrinsicHeight();
mLastTouchX = mPosX = 0;
mLastTouchY = mPosY = 0;

int borderWidth = (int) borderPaint.getStrokeWidth();
mScaleFactor = Math.min(((float) getLayoutParams().width - borderWidth)
/ width, ((float) getLayoutParams().height - borderWidth)
/ height);
pivotPointX = (((float) getLayoutParams().width - borderWidth) - (int) (width * mScaleFactor)) / 2;
pivotPointY = (((float) getLayoutParams().height - borderWidth) - (int) (height * mScaleFactor)) / 2;
super.setImageDrawable(drawable);
}

float pivotPointX = 0f;
float pivotPointY = 0f;

private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {

@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();

pivotPointX = detector.getFocusX();
pivotPointY = detector.getFocusY();

Log.d(LOG_TAG, "mScaleFactor " + mScaleFactor);
Log.d(LOG_TAG, "pivotPointY " + pivotPointY + ", pivotPointX= "
+ pivotPointX);
mScaleFactor = Math.max(0.05f, mScaleFactor);

invalidate();
return true;
}
}

这里是我如何在我的 Activity 中使用它。

ImageView imageView = (ImageView) findViewById(R.id.imgView);

int hMargin = (int) (displayMetrics.widthPixels * .10);
int vMargin = (int) (displayMetrics.heightPixels * .10);

RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(displayMetrics.widthPixels - (hMargin * 2), (int)(displayMetrics.heightPixels - btnCamera.getHeight()) - (vMargin * 2));
params.leftMargin = hMargin;
params.topMargin = vMargin;
imageView.setLayoutParams(params);
imageView.setImageDrawable(drawable);

最佳答案

你可以使用这个类:TouchImageView

关于Android ImageView 捏缩放,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10630373/

27 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com