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text - 如果文本溢出,则替换文本

转载 作者:IT老高 更新时间:2023-10-28 12:40:03 25 4
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我想知道 Flutter 中是否有办法在原始文本溢出时显示替代文本。

示例:

我默认显示完整日期:2019 年 1 月 1 日

但是,如果我在一个小屏幕上并且它会溢出(January 1...),我想改为显示不同的字符串(1/1/2019)。

最佳答案

当前的 Text 实现不允许这种逻辑。您将需要使用自定义溢出逻辑覆盖它们的实现。

修改是微不足道的,但请记住,如果发生溢出,您实际上是在计算文本两次。

修改需要在RenderParagraphperformLayout里面进行。

简而言之,就是这样:

performLayout()
layout();
if (overflow) {
layoutWithText(text);
}
}

这需要一个自定义的 RichText 来使用您的新 RenderParagraph。然后是一个新的 Text 类,以使用您的新 RichText

相当多的复制粘贴。但幸运的是我会为你做的:D

这是一个将相同的超长文本 渲染两次的示例。一次没有足够的大小,另一次没有限制。

enter image description here

使用以下代码实现:

new Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new SizedBox(
width: 70.0,
child: new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
),
new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
],
);

这是完整的示例(带有 RenderParagraph 更改和其他内容)

import 'dart:async';
import 'package:flutter/rendering.dart';
import 'dart:ui' as ui show Gradient, Shader, TextBox;

import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:cloud_firestore/cloud_firestore.dart';

void main() => runApp(new MyApp());

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(),
);
}
}

class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => new _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
final scrollController = new ScrollController();
final videoRef = Firestore.instance.collection('videos');

@override
void initState() {
super.initState();
}

@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new SizedBox(
width: 70.0,
child: new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
),
new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
],
),
),
);
}
}

class OverflowText extends LeafRenderObjectWidget {
final TextSpan textSpan;
final TextAlign textAlign;
final TextDirection textDirection;
final bool softWrap;
final TextOverflow overflow;
final double textScaleFactor;
final int maxLines;
final TextOverflowBuilder overflowBuilder;

OverflowText(
{this.textSpan,
this.textAlign: TextAlign.start,
this.textDirection,
this.softWrap: true,
this.overflow: TextOverflow.clip,
this.maxLines,
this.overflowBuilder,
this.textScaleFactor: 1.0});

@override
RenderObject createRenderObject(BuildContext context) {
return new OverflowTextRenderObject(this.textSpan,
textAlign: textAlign,
textDirection: textDirection ?? Directionality.of(context),
softWrap: softWrap,
overflow: overflow,
textScaleFactor: textScaleFactor,
maxLines: maxLines,
overflowBuilder: overflowBuilder);
}

@override
void updateRenderObject(
BuildContext context, OverflowTextRenderObject renderObject) {
renderObject
..text = textSpan
..textAlign = textAlign
..textDirection = textDirection ?? Directionality.of(context)
..softWrap = softWrap
..overflow = overflow
..textScaleFactor = textScaleFactor
..overflowBuilder = overflowBuilder
..maxLines = maxLines;
}

@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(new StringProperty('textSpan', textSpan.toPlainText()));
}
}

typedef TextSpan TextOverflowBuilder(Size size);

const String _kEllipsis = '\u2026';

/// A render object that displays a paragraph of text
class OverflowTextRenderObject extends RenderBox {
/// Creates a paragraph render object.
///
/// The [text], [textAlign], [textDirection], [overflow], [softWrap], and
/// [textScaleFactor] arguments must not be null.
///
/// The [maxLines] property may be null (and indeed defaults to null), but if
/// it is not null, it must be greater than zero.
OverflowTextRenderObject(
TextSpan text, {
TextAlign textAlign: TextAlign.start,
@required TextDirection textDirection,
bool softWrap: true,
TextOverflow overflow: TextOverflow.clip,
double textScaleFactor: 1.0,
int maxLines,
this.overflowBuilder,
}) : assert(text != null),
assert(text.debugAssertIsValid()),
assert(textAlign != null),
assert(textDirection != null),
assert(softWrap != null),
assert(overflow != null),
assert(textScaleFactor != null),
assert(maxLines == null || maxLines > 0),
_softWrap = softWrap,
_overflow = overflow,
_textPainter = new TextPainter(
text: text,
textAlign: textAlign,
textDirection: textDirection,
textScaleFactor: textScaleFactor,
maxLines: maxLines,
ellipsis: overflow == TextOverflow.ellipsis ? _kEllipsis : null,
);

TextOverflowBuilder overflowBuilder;

final TextPainter _textPainter;

/// The text to display
TextSpan get text => _textPainter.text;
set text(TextSpan value) {
assert(value != null);
switch (_textPainter.text.compareTo(value)) {
case RenderComparison.identical:
case RenderComparison.metadata:
return;
case RenderComparison.paint:
_textPainter.text = value;
markNeedsPaint();
break;
case RenderComparison.layout:
_textPainter.text = value;
_overflowShader = null;
markNeedsLayout();
break;
}
}

/// How the text should be aligned horizontally.
TextAlign get textAlign => _textPainter.textAlign;
set textAlign(TextAlign value) {
assert(value != null);
if (_textPainter.textAlign == value) return;
_textPainter.textAlign = value;
markNeedsPaint();
}

/// The directionality of the text.
///
/// This decides how the [TextAlign.start], [TextAlign.end], and
/// [TextAlign.justify] values of [textAlign] are interpreted.
///
/// This is also used to disambiguate how to render bidirectional text. For
/// example, if the [text] is an English phrase followed by a Hebrew phrase,
/// in a [TextDirection.ltr] context the English phrase will be on the left
/// and the Hebrew phrase to its right, while in a [TextDirection.rtl]
/// context, the English phrase will be on the right and the Hebrew phrase on
/// its left.
///
/// This must not be null.
TextDirection get textDirection => _textPainter.textDirection;
set textDirection(TextDirection value) {
assert(value != null);
if (_textPainter.textDirection == value) return;
_textPainter.textDirection = value;
markNeedsLayout();
}

/// Whether the text should break at soft line breaks.
///
/// If false, the glyphs in the text will be positioned as if there was
/// unlimited horizontal space.
///
/// If [softWrap] is false, [overflow] and [textAlign] may have unexpected
/// effects.
bool get softWrap => _softWrap;
bool _softWrap;
set softWrap(bool value) {
assert(value != null);
if (_softWrap == value) return;
_softWrap = value;
markNeedsLayout();
}

/// How visual overflow should be handled.
TextOverflow get overflow => _overflow;
TextOverflow _overflow;
set overflow(TextOverflow value) {
assert(value != null);
if (_overflow == value) return;
_overflow = value;
_textPainter.ellipsis = value == TextOverflow.ellipsis ? _kEllipsis : null;
markNeedsLayout();
}

/// The number of font pixels for each logical pixel.
///
/// For example, if the text scale factor is 1.5, text will be 50% larger than
/// the specified font size.
double get textScaleFactor => _textPainter.textScaleFactor;
set textScaleFactor(double value) {
assert(value != null);
if (_textPainter.textScaleFactor == value) return;
_textPainter.textScaleFactor = value;
_overflowShader = null;
markNeedsLayout();
}

/// An optional maximum number of lines for the text to span, wrapping if necessary.
/// If the text exceeds the given number of lines, it will be truncated according
/// to [overflow] and [softWrap].
int get maxLines => _textPainter.maxLines;

/// The value may be null. If it is not null, then it must be greater than zero.
set maxLines(int value) {
assert(value == null || value > 0);
if (_textPainter.maxLines == value) return;
_textPainter.maxLines = value;
_overflowShader = null;
markNeedsLayout();
}

void _layoutText({double minWidth: 0.0, double maxWidth: double.infinity}) {
final bool widthMatters = softWrap || overflow == TextOverflow.ellipsis;
_textPainter.layout(
minWidth: minWidth,
maxWidth: widthMatters ? maxWidth : double.infinity);
}

void _layoutTextWithConstraints(BoxConstraints constraints) {
_layoutText(minWidth: constraints.minWidth, maxWidth: constraints.maxWidth);
}

@override
double computeMinIntrinsicWidth(double height) {
_layoutText();
return _textPainter.minIntrinsicWidth;
}

@override
double computeMaxIntrinsicWidth(double height) {
_layoutText();
return _textPainter.maxIntrinsicWidth;
}

double _computeIntrinsicHeight(double width) {
_layoutText(minWidth: width, maxWidth: width);
return _textPainter.height;
}

@override
double computeMinIntrinsicHeight(double width) {
return _computeIntrinsicHeight(width);
}

@override
double computeMaxIntrinsicHeight(double width) {
return _computeIntrinsicHeight(width);
}

@override
double computeDistanceToActualBaseline(TextBaseline baseline) {
assert(!debugNeedsLayout);
assert(constraints != null);
assert(constraints.debugAssertIsValid());
_layoutTextWithConstraints(constraints);
return _textPainter.computeDistanceToActualBaseline(baseline);
}

@override
bool hitTestSelf(Offset position) => true;

@override
void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
assert(debugHandleEvent(event, entry));
if (event is! PointerDownEvent) return;
_layoutTextWithConstraints(constraints);
final Offset offset = entry.localPosition;
final TextPosition position = _textPainter.getPositionForOffset(offset);
final TextSpan span = _textPainter.text.getSpanForPosition(position);
span?.recognizer?.addPointer(event);
}

bool _hasVisualOverflow = false;
ui.Shader _overflowShader;

@visibleForTesting
bool get debugHasOverflowShader => _overflowShader != null;

void _performLayout() {
_layoutTextWithConstraints(constraints);

final Size textSize = _textPainter.size;
final bool didOverflowHeight = _textPainter.didExceedMaxLines;
size = constraints.constrain(textSize);

final bool didOverflowWidth = size.width < textSize.width;

_hasVisualOverflow = didOverflowWidth || didOverflowHeight;
if (_hasVisualOverflow) {
switch (_overflow) {
case TextOverflow.clip:
case TextOverflow.ellipsis:
_overflowShader = null;
break;
case TextOverflow.fade:
assert(textDirection != null);
final TextPainter fadeSizePainter = new TextPainter(
text: new TextSpan(style: _textPainter.text.style, text: '\u2026'),
textDirection: textDirection,
textScaleFactor: textScaleFactor,
)..layout();
if (didOverflowWidth) {
double fadeEnd, fadeStart;
switch (textDirection) {
case TextDirection.rtl:
fadeEnd = 0.0;
fadeStart = fadeSizePainter.width;
break;
case TextDirection.ltr:
fadeEnd = size.width;
fadeStart = fadeEnd - fadeSizePainter.width;
break;
}
_overflowShader = new ui.Gradient.linear(
new Offset(fadeStart, 0.0),
new Offset(fadeEnd, 0.0),
<Color>[const Color(0xFFFFFFFF), const Color(0x00FFFFFF)],
);
} else {
final double fadeEnd = size.height;
final double fadeStart = fadeEnd - fadeSizePainter.height / 2.0;
_overflowShader = new ui.Gradient.linear(
new Offset(0.0, fadeStart),
new Offset(0.0, fadeEnd),
<Color>[const Color(0xFFFFFFFF), const Color(0x00FFFFFF)],
);
}
break;
}
} else {
_overflowShader = null;
}
}

@override
performLayout() {
_performLayout();
if (this._hasVisualOverflow && overflowBuilder != null) {
final replacement = overflowBuilder(size);
_textPainter.text = replacement;
_performLayout();
}
}

@override
void paint(PaintingContext context, Offset offset) {

_layoutTextWithConstraints(constraints);
final Canvas canvas = context.canvas;

assert(() {
if (debugRepaintTextRainbowEnabled) {
final Paint paint = new Paint()
..color = debugCurrentRepaintColor.toColor();
canvas.drawRect(offset & size, paint);
}
return true;
}());

if (_hasVisualOverflow) {
final Rect bounds = offset & size;
if (_overflowShader != null) {

canvas.saveLayer(bounds, new Paint());
} else {
canvas.save();
}
canvas.clipRect(bounds);
}
_textPainter.paint(canvas, offset);
if (_hasVisualOverflow) {
if (_overflowShader != null) {
canvas.translate(offset.dx, offset.dy);
final Paint paint = new Paint()
..blendMode = BlendMode.modulate
..shader = _overflowShader;
canvas.drawRect(Offset.zero & size, paint);
}
canvas.restore();
}
}

Offset getOffsetForCaret(TextPosition position, Rect caretPrototype) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getOffsetForCaret(position, caretPrototype);
}


List<ui.TextBox> getBoxesForSelection(TextSelection selection) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getBoxesForSelection(selection);
}

TextPosition getPositionForOffset(Offset offset) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getPositionForOffset(offset);
}


TextRange getWordBoundary(TextPosition position) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getWordBoundary(position);
}


Size get textSize {
assert(!debugNeedsLayout);
return _textPainter.size;
}

@override
void describeSemanticsConfiguration(SemanticsConfiguration config) {
super.describeSemanticsConfiguration(config);
config
..label = text.toPlainText()
..textDirection = textDirection;
}

@override
List<DiagnosticsNode> debugDescribeChildren() {
return <DiagnosticsNode>[
text.toDiagnosticsNode(
name: 'text', style: DiagnosticsTreeStyle.transition)
];
}

@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(new EnumProperty<TextAlign>('textAlign', textAlign));
properties
.add(new EnumProperty<TextDirection>('textDirection', textDirection));
properties.add(new FlagProperty('softWrap',
value: softWrap,
ifTrue: 'wrapping at box width',
ifFalse: 'no wrapping except at line break characters',
showName: true));
properties.add(new EnumProperty<TextOverflow>('overflow', overflow));
properties.add(new DoubleProperty('textScaleFactor', textScaleFactor,
defaultValue: 1.0));
properties.add(new IntProperty('maxLines', maxLines, ifNull: 'unlimited'));
}
}


class MyText extends StatelessWidget {
const MyText(this.data,
{Key key,
this.style,
this.textAlign,
this.textDirection,
this.softWrap,
this.overflow,
this.textScaleFactor,
this.maxLines,
this.overflowBuilder})
: assert(data != null),
textSpan = null,
super(key: key);

const MyText.rich(this.textSpan,
{Key key,
this.style,
this.textAlign,
this.textDirection,
this.softWrap,
this.overflow,
this.textScaleFactor,
this.maxLines,
this.overflowBuilder})
: assert(textSpan != null),
data = null,
super(key: key);

final String data;
final TextSpan textSpan;

final TextStyle style;

final TextAlign textAlign;


final TextDirection textDirection;
final bool softWrap;

final TextOverflow overflow;

final double textScaleFactor;

final TextOverflowBuilder overflowBuilder;

final int maxLines;

@override
Widget build(BuildContext context) {
final DefaultTextStyle defaultTextStyle = DefaultTextStyle.of(context);
TextStyle effectiveTextStyle = style;
if (style == null || style.inherit)
effectiveTextStyle = defaultTextStyle.style.merge(style);
return new OverflowText(
textAlign: textAlign ?? defaultTextStyle.textAlign ?? TextAlign.start,
textDirection:
textDirection, // RichText uses Directionality.of to obtain a default if this is null.
softWrap: softWrap ?? defaultTextStyle.softWrap,
overflow: overflow ?? defaultTextStyle.overflow,
overflowBuilder: overflowBuilder,
textScaleFactor: textScaleFactor ??
MediaQuery.of(context, nullOk: true)?.textScaleFactor ??
1.0,
maxLines: maxLines ?? defaultTextStyle.maxLines,
textSpan: new TextSpan(
style: effectiveTextStyle,
text: data,
children: textSpan != null ? <TextSpan>[textSpan] : null,
),
);
}

}

关于text - 如果文本溢出,则替换文本,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50662768/

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