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Socket.IO Handle Ping Pong when sending a lot of data(Socket.IO在发送大量数据时处理乒乓)

翻译 作者:bug小助手 更新时间:2023-10-26 21:40:08 24 4
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Can sending a lot of data cause a problem on socket io's ping pong system?

发送大量数据会不会导致Socket io的乒乓球系统出现问题?


If the WebSocket Buffer is full, and sending data is slow, the client will not send a "pong" response to the server?
Will the server consider the client to be disconnected?

如果WebSocket缓冲区已满,并且发送数据很慢,客户端将不会向服务器发送“PONG”响应?服务器会认为客户端已断开连接吗?


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