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可视化—AntVG6高亮相邻节点的两种方式

转载 作者:我是一只小鸟 更新时间:2022-12-28 22:48:39 58 4
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目录
  • 内置的高亮节点
  • 自定义高亮
  • 自定义高亮时保持原始颜色
  • 总结
  • 案例完整代码

通过官方文档,可知高亮相邻节点分为两种方法,文档描述并不是很清楚,对刚接触这个库的小白并不是很友好,慢慢总结慢慢来吧 。

内置的高亮节点

是通过 内置的Behavior activate-relations 来实现,Behavior 是 G6 提供的定义图上交互事件的机制。与 交互模式 Mode 配合使用 。

activate-relations :当鼠标移到某节点时,突出显示该节点以及与其直接关联的节点和连线; 。

  • 参数:
    • trigger: 'mouseenter' 。表示出发机制,可以是 mouseenter click
    • activeState: 'active' 。活跃节点状态,默认为 active ,可以与 graph 实例的 xxxStateStyles 结合实现丰富的视觉效果。
    • inactiveState: 'inactive' 。非活跃节点状态,默认值为 inactive 。同样可以与 graph 实例的 xxxStateStyles 结合实现丰富的视觉效果。
    • 文档上还提到了另外两个参数,但是本案例中并未使用,暂不做说明 resetSelected shouldUpdate(e)
  • 具体用法
                        
                          let drawGraph = document.getElementById("drawGraph");
this.graphWidth = drawGraph.scrollWidth;
this.graphHeight = drawGraph.scrollHeight || 1200;

graphG = new this.G6.Graph({
  container: "drawGraph",
  width: this.graphWidth,
  height: this.graphHeight,
  modes: {
    default: [
      { type: "activate-relations", activeState: 'active', inactiveState: 'inactive' },
    ],
    // default: ['activate-relations']  // 由于活跃节点及非活跃节点状态均采用默认值,因此可以简写为这种形式
  },
  nodeStateStyles:{},    // 配置节点状态样式
  edgeStateStyles:{},    // 配置边状态样式
  comboStateStyles:{},   // 配置分组状态样式
}
graphG.data(data);
graphG.render(); 

                        
                      

如果 仅采用内置的高亮节点 ,会采用默认的样式,最终的渲染效果为:

自定义高亮

这种方式是通过 自定义状态 ,在通过实例提供的 setItemState 、 clearItemStates 设置和清除目标的状态信息,同样需要与graph 实例的 xxxStateStyles 结合实现.

                        
                          graphG = new this.G6.Graph({
  container: "drawGraph",
  width: this.graphWidth,
  height: this.graphHeight,
  nodeStateStyles:{  // 配置节点状态样式,此处就先写一个,后续会有完整的案例分享
    highlight: {
        fill: "#db4437",
        shadowColor: '#fff',
        stroke: "#db4437",
        cursor: "pointer",
        'text-shape': {
          lineWidth: 1,
          fill: "#db4437",
          stroke: "#db4437",
        },
      },
  },    
  edgeStateStyles:{},    // 配置边状态样式
  comboStateStyles:{},   // 配置分组状态样式
}
graphG.data(data);
graphG.render(); 
graphG.on("combo:mouseenter", (e) => {
  let edgeItem = e.item
  graphG.setItemState(edgeItem, 'highlight', true)
  edgeItem.getEdges().forEach(edge => {
    graphG.setItemState(edge.getTarget(), 'highlight', true)
    graphG.setItemState(edge.getSource(), 'highlight', true)
    graphG.setItemState(edge, 'highlight', true)
  })
  graphG.paint()
  graphG.setAutoPaint(true)
});

graphG.on('combo:mouseleave', (e) => {
  graphG.setAutoPaint(false)
  graphG.getNodes().forEach(node => {
    graphG.clearItemStates(node)
  })
  graphG.getEdges().forEach(edge => {
    graphG.clearItemStates(edge)
  })
  graphG.getCombos().forEach(combo => {
    graphG.clearItemStates(combo)
  })
  graphG.paint()
  graphG.setAutoPaint(true)
})


                        
                      

如果仅 采用自定义高亮节点 ,最终的渲染效果为:

自定义高亮时保持原始颜色

通过上面的案例,可以看出, combo:mouseenter 时相关联的 边和点 全部高亮,并且统一了连线的颜色,此时可能会与我们的需求相违背,可能连线还是想要保持原来的颜色,因为不同的颜色描述两点之间的不同类型的指向关系。那么此时在处理鼠标事件时,需要获取要节点和连线 原始样式.

                        
                          graphG.on("combo:mouseenter", (e) => {
        let comboItem = e.item;
        const originStyle = comboItem._cfg.originStyle["circle-combo"].fill;
        comboItem._cfg.styles.highlight.fill = originStyle;
        graphG.setItemState(comboItem, "highlight", true);
        comboItem.getEdges().forEach((edge) => {
          const originStyle = edge._cfg.originStyle["edge-shape"].stroke; // 获取边edge 原始颜色
          edge._cfg.styles.highlight.stroke = originStyle;
          let edgeSource = edge.getSource();
          let edgeTarget = edge.getTarget();

          if ( edgeSource._cfg.type === "combo" && edgeSource._cfg.model.id =="100-600" ) {
            const originStyle = edgeSource._cfg.originStyle["circle-combo"].fill; // 获取分组combo 原始颜色
            edgeSource._cfg.styles.highlight.fill = originStyle;
          }
          if ( edgeTarget._cfg.type === "combo" && edgeTarget._cfg.model.id =="100-600" ) {
            const originStyle = edgeTarget._cfg.originStyle["circle-combo"].fill;
            edgeTarget._cfg.styles.highlight.fill = originStyle;
          }
          graphG.setItemState(edgeSource, "highlight", true);
          graphG.setItemState(edgeTarget, "highlight", true);
          graphG.setItemState(edge, "highlight", true);
        });
      });

      

                        
                      

那么此时最终的效果为:

总结

其实两种方法与异曲同工之妙,都是进行状态的处理,只不过一个是帮我们处理了一部分状态与样式,可以直接拿来用,但往往内置的样式与我们实际使用时不相符,因此可以使用两者结合的方式,最终效果及完整demo,采用随机数来模拟实体与关系.

案例完整代码

                        
                          <template>
  <div>
    <div id="drawGraph"></div>
  </div>
</template>

<script>
let graphG = null
export default {
  mounted() {
    this.initData();
  },
  methods: {
    initData() {
      let combos = [
        { id: '100-600', label: '100-600' },
        { id: '100-200', label: '100-200' },
        { id: '200-300', label: '200-300' },
        { id: '300-400', label: '300-400' },
        { id: '400-500', label: '400-500' },
        { id: '500-600', label: '500-600' },
      ]
      let edges = [
        { source: '100-600', target: '100-200' },
        { source: '100-600', target: '200-300' },
        { source: '100-600', target: '300-400' },
        { source: '100-600', target: '400-500' },
        { source: '100-600', target: '500-600' },
      ]
      // 生成(20-30)随机数 模拟节点node
      let randomCount = Math.floor(Math.random() * 10) + 20;
      let row_clo = Math.floor(Math.sqrt(randomCount));
      let origin = [-150, 50], row = 110, clo = 150;
      let nodes = []
      for (let i = 0; i < randomCount; i++) {
        let randomNum = String(Math.floor(Math.random() * 500) + 100);    // 生成100-600之间的随机数,并与combo进行连线
        let rowindex = Math.floor(i / row_clo);
        let cloindex = i % row_clo;
        let x = origin[0] + clo * cloindex
        let y = origin[1] + row * rowindex
        let node = {
          label: randomNum,
          id: randomNum,
          x,
          y,
          style: {
            fillOpacity: 0.5,
            cursor: "pointer",
            fill: randomNum % 5 == 0 ? "#81C7D4" : "#986DB2"
          }
        }
        let index = Math.floor(randomNum / 100)
        let edge = {
          source: combos[index].id,
          target: randomNum,
          lineWidth: 1,
          style: {
            lineDash: [3, 3],
            lineWidth: 0.5,
            stroke: "#00AA90"
          }
        }
        nodes.push(node)
        edges.push(edge)
      }
      let data = { combos, edges, nodes }
      console.log(data);
      this.makeRelationData(data);
    },
    // 分组 点 连线处理
    makeRelationData(data) {
      if (graphG) {
        graphG.destroy();
      }
      let drawGraph = document.getElementById("drawGraph");
      this.graphWidth = drawGraph.scrollWidth;
      this.graphHeight = drawGraph.scrollHeight || 1200;
      let origin = [this.graphWidth / 2, 100];
      let row = 150, clo = 180;
      let combos = data.combos
      let row_clo = Math.floor(Math.sqrt(combos.length));
      for (let i = 0; i < combos.length; i++) {
        let rowindex = Math.floor(i / row_clo) + 1;
        let cloindex = (i % row_clo) + 1;
        // 分组默认样式设置
        if (i === 0) {
          combos[i].x = this.graphWidth / 3
          combos[i].y = this.graphHeight / 3
          combos[i].style = {
            fill: "#a5e4f0",
            opacity: 0.5,
            cursor: "pointer",
          };
        } else {
          // 分组定位
          combos[i].x = origin[0] + clo * cloindex;
          combos[i].y = origin[1] + row * rowindex;
          if (i % 2 === 1) {
            combos[i].y += 40;
          }
          combos[i].style = {
            fill: "#f6cd6b",
            fillOpacity: 0.2,
          }
        }
      }
      this.drawQfast(data)
    },
    drawQfast(data) {
      graphG = new this.G6.Graph({
        container: "drawGraph",
        width: this.graphWidth,
        height: this.graphHeight,
        modes: {
          default: [
            { type: "zoom-canvas", enableOptimize: true, optimizeZoom: 0.2 },
            { type: "drag-canvas", enableOptimize: true },
            { type: "drag-node", enableOptimize: true, onlyChangeComboSize: true },
            { type: "drag-combo", enableOptimize: true, onlyChangeComboSize: true },
            { type: "activate-relations", activeState: 'active', inactiveState: 'inactive' },
          ],
        },
        defaultEdge: {
          type: 'cubic-horizontal',
          lineWidth: 1,
          style: {
            endArrow: true,
            stroke: "#FAD069",
          },
        },
       defaultNode: {
          type: "circle",
          size: 15,
          labelCfg: {
            position: "bottom",
            style: {
              fontSize: 15,
            },
          },
        },
        defaultCombo: {
          cursor: "pointer",
          opacity: 0,
          type: "circle",
          lineWidth: 1,
          collapsed: true,
          labelCfg: {
            position: "top",
            refY: 5,
            style: {
              fontSize: 16,
            },
          },
        },
        nodeStateStyles: {
          highlight: {
            fill: "#db4437",
            shadowColor: '#fff',
            stroke: "#db4437",
            cursor: "pointer",
            'text-shape': {
              lineWidth: 1,
              fill: "#db4437",
              stroke: "#db4437",
            },
          },
          inactive: {
            stroke: '#eee',
            lineWidth: 1,
            'text-shape': {
              fill: "#eee",
              stroke: "#eee",
            },
          },
        },
        edgeStateStyles: {
          hover: {
            lineWidth: 3,
          },
          highlight: {
            stroke: '#00AA90',
            lineWidth: 3,
          },
        },
        comboStateStyles: {
          highlight: {
            fill: "#f6cd6b",
            opacity: 0.7,
            cursor: "pointer",
            'text-shape': {
              fill: "#A5E4F0",
              stroke: "#A5E4F0",
              lineWidth: 1,
            },
          },
          inactive: {
            stroke: '#eee',
            lineWidth: 1,
            'text-shape': {
              fill: "#eee",
              stroke: "#eee",
            },
          },
        },
      });
      graphG.data(data);
      graphG.render(); // 渲染图

      graphG.on("edge:mouseenter", (e) => {
        graphG.setItemState(e.item, "hover", true);
      });

      graphG.on("edge:mouseleave", (e) => {
        graphG.setItemState(e.item, "hover", false);
      });
       graphG.on("combo:mouseenter", (e) => {
        let comboItem = e.item;
        const originStyle = comboItem._cfg.originStyle["circle-combo"].fill;
        comboItem._cfg.styles.highlight.fill = originStyle;
        graphG.setItemState(comboItem, "highlight", true);
        comboItem.getEdges().forEach((edge) => {
          const originStyle = edge._cfg.originStyle["edge-shape"].stroke; // 获取边edge 原始颜色
          edge._cfg.styles.highlight.stroke = originStyle;
          let edgeSource = edge.getSource();
          let edgeTarget = edge.getTarget();

          if ( edgeSource._cfg.type === "combo" && edgeSource._cfg.model.id =="100-600" ) {
            const originStyle = edgeSource._cfg.originStyle["circle-combo"].fill; // 获取分组combo 原始颜色
            edgeSource._cfg.styles.highlight.fill = originStyle;
          }
          if ( edgeTarget._cfg.type === "combo" && edgeTarget._cfg.model.id =="100-600" ) {
            const originStyle = edgeTarget._cfg.originStyle["circle-combo"].fill;
            edgeTarget._cfg.styles.highlight.fill = originStyle;
          }
          graphG.setItemState(edgeSource, "highlight", true);
          graphG.setItemState(edgeTarget, "highlight", true);
          graphG.setItemState(edge, "highlight", true);
        });
      });

 

      graphG.on('combo:mouseleave', () => {
        graphG.setAutoPaint(false)
        graphG.getNodes().forEach(node => {
          graphG.clearItemStates(node)
        })
        graphG.getEdges().forEach(edge => {
          graphG.clearItemStates(edge)
        })
        graphG.getCombos().forEach(combo => {
          graphG.clearItemStates(combo)
        })
        graphG.paint()
        graphG.setAutoPaint(true)
      })

    },
  }
};
</script>

                        
                      

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